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SUBSIDIZED ONLINE COURSE

Digital Competencies for Citizenship - Basic Accessible Double-A

Data Management. Collaboration and Communication Tools. Content Creation. Computer Security. Troubleshooting.

Start: Coming soon

Duration: 60 hours

Sector: Trade & Social Economy

Mode: Online

Course information

Description

Would you like to be able to work online? Learn about Data Management, collaboration and digital communication tools, new forms of content creation and how to solve problems and security breaches.

Target

Learn to use basic and essential digital technologies to access digital content and information to perform simple functions within digital environments.

Addressees

They can participate as students in these courses:

  • Workers
  • Self-employed
  • Unemployed
  • Workers in ERTE or affected by the RED mechanism

In addition, it must meet one of these two requirements:

  • High school diploma or equivalent
  • Demonstrable professional experience

Contents

1.1. Navigation, search and filtering of data, information and digital content.
1.1.1. How RSS feeds mechanisms work
1.1.2. Use of filters and agents in searches
1.1.3. Refining searches according to the search engine, application or device used
1.1.4. The concept of Micro-blogging
1.2. Evaluation of data, information and digital content.
Keys to judge, evaluate and interpret content found on the Internet
1.2.1.1. ▪ Evaluating the usefulness, timeliness, accuracy, and completeness of information
1.2.1.2. ▪ Critical spirit with the information found
1.2.2. Internet presence according to countries
1.2.3. Search engine mechanism and algorithms vs neutrality
1.3. Data, information and digital content management.
1.3.1. Main information management services, software and applications
1.3.2. Benefits and shortcomings of the different devices in terms of storage services (online and local storage options)
1.3.3.3.

Interaction using digital technologies
2.1.1.1. Processing and filtering of incoming communication
2.1.1.1.1. ▪ Classification of e-mail messages
2.1.1.2. ▪ Profiles to follow in social networks
2.1.1.3. ▪ Microblogging
2.1.2. Editing information to communicate online (slideshow)
2.1.3. Advantages and disadvantages of different media and selection of the most appropriate according to context
2.2. Uses and practices of digital technologies
2.Use of social media to promote the results of work
2.2.2. Main exchange practices, benefits, risks and limitations of sharing information
2.2.3. Positive or negative contribution of various "actors" to build digital identity
2.Ways of expressing one's own identity and personality through digital media
2.3. Citizen engagement with digital technologies
2.3.1. Criteria for participation in networks and social media and online communities
2.3.2. Critical view of online spaces
2.Collaboration through digital technologies
2.4.1. Production of digital collaborative resources, knowledge and content
2.4.2. Different roles for various forms of online collaboration
2.5. Netiquette
2.5.1. Positive or negative contribution of various "actors" to building digital identity
2.5.2. Ways of expressing one's own identity and personality through digital media
2.6. Digital identity management
2.6.1. Controlling the information and data we produce in online interaction
2.6.2. Managing various digital identities depending on context and purpose

Content development
3.1.1. New ways and formats of digital content creation
3.1.2. Benefits and limitations of new media in cognitive and creative processes
3.2. Integration and reworking of digital content
3.2.1. Creating knowledge representations (e.g., mind maps, diagrams) that use digital media
3.2.2. Different databases and resources that can be remixed for reuse
3.3. Copyright and licensing
3.3.1. Steps to license your own digital production
3.3.2. Independent behavior and assumed responsibility for choices made
3.4. Programming
3.4.1. Computational thinking processes
3.4.2. Examples of simple programming of web pages
3.4.3. Examples of coding and programming of digital devices

Protection of devices
4.1.1. Benefits and risks of using online technologies
4.1.2. Encryption of information files when using cloud storage services
4.2. Protection of personal data and privacy
4.2.1. Protection of third party data applied to your environment (e.g. a worker, a parent, etc)
4.2.2. Improving privacy protection by changing privacy settings of online services
4.Identity and other credential theft
4.3. Protecting health and well-being
4.3.1. Tips for a balanced attitude towards technological use
4.3.2. Distracting aspects of digital life
4.4. Protecting the environment
4.Benefits and risks associated with information technologies
4.4.2. Good practices on the use of digital services
4.4.3. Impact of technologies on daily life, online consumption, and the environment.

Technical problem solving
5.1.1. Examples of digital and non-digital technologies for different problems
5.1.2. Sources of relevant knowledge for technical and theoretical problem solving
5.2. Identification of technological needs and responses
5.2.1. Informed decision making in using technologies to achieve relevant goals
5.2.2. Strengths and weaknesses of available technologies for achieving personal goals
5.Creative use of digital technology
5.3.1. The creative purposes of using digital tools
5.3.2. Collaborative problem solving
5.4. Identifying gaps in digital competence
5.4.1. Monitoring and diagnosing the level of digital competence (according to personal goals)
5.4.2. Emerging digital technology
5.4.3. Incorporating digital tools in daily life to improve the quality of life

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